Currently, each player in a team game plays an artificial solo vs an opponent of rating (sum of opponents' ratings - sum of allies' ratings) - this is equivalent to:
current rating + (arithmetic mean of ratings for oppo team - arithmetic mean of ratings for own team)
It should be changed to:
current rating + (geometric mean of ratings for oppo team - geometric mean of ratings for own team)
this will be consistent with the formula we use for matchmaking and team balancing
Currently, each player in a team game plays an artificial solo vs an opponent of rating (sum of opponents' ratings - sum of allies' ratings) - this is equivalent to: current rating + (arithmetic mean of ratings for oppo team - arithmetic mean of ratings for own team)
It should be changed to: current rating + (geometric mean of ratings for oppo team - geometric mean of ratings for own team)
this will be consistent with the formula we use for matchmaking and team balancing