Closed himorin closed 1 year ago
One question that came up in our discussions today on this – Are there any updates that need to be made to the explainer based on the listed changes to the spec?
Also … it seems from https://github.com/immersive-web/webxr-gamepads-module/pull/49 that you're talking about exposing the gamepad outside of the XR environment? If so, then doesn't this "compete" with the plain gamepad API?
I think that should be a note. The intent is to clarify that a gamepad can be exposed through the regular gamepad api and WebXR at the same time.
Hi @cabanier thanks for sending us this review. We're happy to see this go forward. Thanks for flying TAG and see you in the New Year.
Wotcher TAG!
I'm requesting a TAG review of WebXR Gamepads Module.
This specification module describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web.
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