Closed baumanno closed 8 years ago
When you provide updated _en.csv files, I will import them and check if modified text does not overflow from text areas. Thanks!
Also, if you want to test these yourself, all you have to do is to run the compacting script and then run the game from the Godot Editor - it will re-import all translations automatically.
Hi there and thanks for the feedback! I revised the original changes and integrated the changes you requested (including camelizing MayDay everywhere). I force-pushed the altered original commit, so if you want to you can simply continue reviewing here :) Cheers!
Thank you! I'm in the middle of other work right now, and it's getting a bit late here, so I will test this tomorrow and accept if all of these new texts fit.
Reword some phrasings which were a bit off, fix typos and unify names. Includes the compacted translation files.
I have not tested the "importability" of these new strings. Please let me know if I should and I will set up the build chain!