Closed Jerzeydan closed 8 years ago
When spawn point is occupied by a unit, you will not be able to deploy new one - maybe that is your issue. We have to add information about that to the UI, so people know that.
That is not my issue. I meant that sometimes when I try to tap the deploy- button, the map square underneath the button is selected instead.
Ah, then I know where the problem is. Can you tell me which platform are you using? If it is desktop PC, are you using fullscreen?
Ah, sorry. I forgot to mention.. I'm playing on Android. Phone is Nexus 6p and android version 7.0
Hmm, I don't have that issue on my Galaxy tablet, are you using apk from itch.io/Google Play or F-Droid?
Google play
I'll try to reproduce this issue with my device.
I'm only able to reproduce this while hitting very edge of the button. Overall, on my tablet, it's ok. I'll have to check on a phone, maybe smaller screen makes the button harder to hit.
After playing some games on my PC I have noticed, that there is some issue with bottom half of the Deploy button bleeding clicks to the map underneath. I'll fix that for 0.6.0-beta and we will see if that helps.
I just noticed, that android build has overscan allowed - it should not. Please check in game options if you have overscan enabled. If yes, then please turn it off, load a new map and see if issue is still there.
I had the same problem, it was nearly impossible to hit the deploy button (samsung galaxy s4 mini with cyanogenmod 13 and this game latest release from f-droid store).
Turning off overscan resolved the problem.
Disabling overscan fixed the issue! Why the android version even has it?
It's an oversight with the build configuration - it should not be there. I have already removed it in the master branch, next release will not have that option available.
Next ToF version, which should be released this month, will have this fixed, so I'm closing this ticket.
Thanks!
When creating new units, the deploy button doesnt work all the time / is hard to hit