wakystuf / ESG-Mod

An Endless Space 2 balance and overhaul mod
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Anomaly FX Fix #1390

Closed captaincobbs closed 1 year ago

captaincobbs commented 1 year ago

Make new descriptors for anomaly effects and keep the base anomaly's simulation descriptor so that effects are still applied.

Example:

Currently:

Unenhanced: AnomalyWonder06 (has visuals)

Enhanced: AnomalyWonder06 (no visuals)

Fix:

Unenhanced: AnomalyWonder06 (no effect, only for visuals) AnomalyWonder06Effect (effect, no visuals)

Enhanced: AnomalyWonder06 (no effect, only for visuals) AnomalyWonder06EnhancedEffect (effect, no visuals)

captaincobbs commented 1 year ago

Some still may not work, but the overwhelming majority of the ones I tested work. I don't have time to go over 200 anomalies individually to see if all their visual effects still work in combat and stuff though.