wakystuf / ESG-Mod

An Endless Space 2 balance and overhaul mod
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Analytical engine rework. #1491

Open Tat011 opened 3 weeks ago

Tat011 commented 3 weeks ago

+3 dust per anomaly discovered is way too strong to be RNG so here's some fixes we can do: -Put it on the tech tree. -Nerf it to +1 -The fun one which is to nerf it to +2, add industry, food and science versions that are also found on curios and you can only build one of the four. -A different version of the above where it's +1 and you can build as many of them as you want but only one of the four per individual system.

captaincobbs commented 1 week ago

You could cap it instead, up to +100, I don't really have an opinion on this though since it's more of a balancing issue, see what Waky says about it

wakystuf commented 1 week ago

Good idea on the cap; 100 seems reasonable to me. I'm also fine putting it on the tech tree, though that's less critical if there is a cap.