wakystuf / ESG-Mod

An Endless Space 2 balance and overhaul mod
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Art Changes #922

Closed wakystuf closed 2 years ago

wakystuf commented 2 years ago
  1. Hardened Shield Generators Recolor
  2. Final Tier Vodyani IDSI Module Recolors
  3. 4D Spreadsheets (Empire Improvement) Icon
  4. Influential Traders (Empire Improvement) Icon
  5. Ransacker Module Icon
  6. Vaulters Final Quest Manpower Reward (Empire Improvement) Icon
  7. Shield Regenerator (+Flat on Ship) / Reloader Icons (+% On Flotilla)
  8. Exploratory Non-Detection Systems (Cloaked Explorers)
  9. Opulent Frontiers (Luxuries on Outposts)
  10. Pre-Planned Unpacking (+% FIDSI while within Colonization Threshold)
  11. Automated Prefabs (+% FIDSI while within Colonization Threshold)
  12. Mercenary Contracting (Pirate Attackers)
  13. Letters of Marque (Pirate Hunters)
  14. Home-Cooked Rations (Food to Manpower)
  15. Premium MREs (Food to Manpower)
  16. Predictive Groceries (Food to Dust)
  17. Advanced Culinary Tourism (Food to Dust)
  18. Prompt Pioneering (Faster Colonization / Food on Outposts)
  19. Environmental Optimization (FIDSI on Planets)
  20. Applied Happiness Program (Needs Approval Image)
  21. Vulnerability Assessor (Needs Tactics Card Image)
  22. Tactical Expertise (Needs Tactics Card Image)
  23. Battlefield Analysis (Needs Tactics Card Image)
  24. Agile Command (Needs Tactics Card Image)
  25. Lethal Squadrons (Needs Tactics Card Image)
  26. Aurigan Expansion (Use Image from the Pooster Program)
  27. Factory of Faith (Needs Approval Image)
  28. Cloth of Austerity (-% System Dev Cost)
  29. Insatiable Maw (Dust per CP Destroyed)
  30. Artificial Hive Minds (Science per CP Destroyed)
  31. Black Tax Authority (Dust per Planet, +% Dust on System)
  32. Scavenger Contracting (Dust per CP Destroyed)
  33. Safer Streets (Use Image from the Pooster Program)
  34. Pay It Forward (Industry while Ecstatic)
  35. Apolitical Population (Buyout Reduction)
  36. City Planner (-% System Dev Cost)
  37. Underground Comprehension (+1 Pop Slot on Fertile)
  38. Studies of Those Enhanced by Dust (+40% Hero XP)
  39. Ecosystem Perfection (+15% Racial Modifier Bonuses)
  40. Economical Adaptation (+50% Consumption, +4% FIDSI per System Level)
  41. Perfection of the Perfected (+1 Module Multiplier on Hero Ships, +1% FIDSI per Hero Level)
  42. Patriotic Shipyards (Troop Damage, Troop Health, Ship Cost)
  43. Reuse and Recycle (Influence per Industry, +% Industry)
  44. Strategic Privacy (-% Treaty Cost)
  45. Sensor Suite (Vision Range on Ships)
  46. Void Familiarity (Hacking Speed outside of Starlanes)
  47. Echo Condensation (Manpower per Bandwidth)
  48. Happy Nappers (Approval per Sleeper)
  49. Burning Metal (Hacking Speed per Backdoor)
  50. Happy Haunting (Approval forced to 85)
  51. Dispatch Engines (Fidsi per Bandwidth)
  52. Chassis Optimization (-50% Riftborn Pop Cost)
  53. Martial Outlook (+50% Riftborn Manpower Repeatable Efficiency)
  54. Integrated Shells (-25% Riftborn Pop Cost, +25% Riftborn Manpower Repeatable Efficiency)
  55. Node Analyzers (Basic gives influence and dust, Advanced gives strategics)
  56. Relentless Assault (+1 Action Point)
  57. Improved Commercial Drives (Purple, Movement on Civilian Ships)
  58. Cloak II should be recolor to titanium blue
  59. EMP Disruption Field icon is messy
  60. Unfallen Heart's Ward module recolored to Hyperium
  61. Craver Unique variants of buildings need to be denoted as Unique
  62. Nakalim Unique variants of buildings need to be denoted as Unique
captaincobbs commented 2 years ago

Keeping this open as a reminder to myself