walbourn / contentexporter

Samples Content Exporter from the legacy DirectX SDK
https://walbourn.github.io/samples-content-exporter/
MIT License
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UV export is not applying UVW transformations #1

Open walbourn opened 9 years ago

walbourn commented 9 years ago

It appears that FbxLayerElementUV->GetDirectArray().GetAt( iUVIndex ) gets the 'raw' UV locations, but they may need to be transformed by FbxTexture transforms.

walbourn commented 9 years ago

SDKMESH doesn't have a per-material UV transform matrix, although CMO does...