walkerke / mapgl

R interface to Mapbox GL JS v3 and Maplibre GL JS
https://walker-data.com/mapgl
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High-precision numbers can cause tiles to fail to render #2

Open walkerke opened 4 months ago

walkerke commented 4 months ago

If columns in a given sf object are very high-precision (it seems, more than 10 digits after the decimal place), this can cause tile rendering to fail. I should have some checks internally to handle this.

walkerke commented 3 months ago

It's not high-precision numbers per se - it's really large numbers too.