Right now airlock (and shutters and a few other things) directions are generated by /atom/proc/auto_align
This isn't the most reliable proc, so we'll need a way to disable it if mappers want to manually align airlocks
Similarly, we need a way for players in game to rotate airlocks. It's also important that dense airlocks don't fall for the directional opacity meme, I'm not fully sure on how we're gonna handle that. Maybe make airlock opacity conditional on its surrounding tiles?
Right now airlock (and shutters and a few other things) directions are generated by
/atom/proc/auto_align
This isn't the most reliable proc, so we'll need a way to disable it if mappers want to manually align airlocksSimilarly, we need a way for players in game to rotate airlocks. It's also important that dense airlocks don't fall for the directional opacity meme, I'm not fully sure on how we're gonna handle that. Maybe make airlock opacity conditional on its surrounding tiles?
Related: #13