Closed y2bd closed 10 years ago
I'm looking into making that process easier. I'm new to modding so haven't looked into minecraft-forge or mod-loader but it's on the to-do list (high up on it).
I think this should be closed, as I don't think it applies to ScriptCraft now.
Forgive me if I'm misinterpreting something, but in step seven of your installation process, you mention taking the compiled files and repackaging them back into the minecraft.jar file.
Are these files .class files? Because the standard way of distributing Minecraft mods is distributing those .class files themselves for people to drop into their instance of Minecraft. I know we'll still (might) have to set up Rhino, and some directories, but if I'm right it would knock off a good chunk of the installation progress if each person who wanted to use the mod didn't need to create these files themselves.