Closed walthill closed 5 years ago
Summary: Ground detection is sometimes incorrect
Commit: https://github.com/walthill/production2/commit/b7a234d89bd3ad20f0601ff5620b3ab32d487ad2
Expected Behavior: isGrounded = true when player is on ground
Observed Behavior: isGrounded = false when player drifts up the side of the bowl
Reproduction Steps: Get into the third speed channel and drift up the side of the bowl while watching isGrounded.
Severity: HIGH
This sometimes happens after falling as well.
Drift along the red line in speed channel two while watching the isGrounded variable
Summary: Ground detection is sometimes incorrect
Commit: https://github.com/walthill/production2/commit/b7a234d89bd3ad20f0601ff5620b3ab32d487ad2
Expected Behavior: isGrounded = true when player is on ground
Observed Behavior: isGrounded = false when player drifts up the side of the bowl
Reproduction Steps: Get into the third speed channel and drift up the side of the bowl while watching isGrounded.
Severity: HIGH