Closed abdelaziz-mahdy closed 2 months ago
Can you build this example for me? I can test in parallels desktop.
i dont have a windows machine, i am building the app using github actions and testing it using vmware fusion (which runs a windows machine with arm arch) since parallels costs alot of money
my action is same as this one https://github.com/wang-bin/mdk-examples/blob/master/.github/workflows/main.yml
How to build in github actions?
I don't have build environment, but https://github.com/wang-bin/fvp/issues/103 this user tested on arm and no such issue.
You can also test ./glfwplay.exe -logfile test.log -c:v MFT -d3d11 test.mp4
How to build in github actions?
I don't have build environment, but https://github.com/wang-bin/fvp/issues/103 this user tested on arm and no such issue.
You already build in. GitHub actions using this https://github.com/wang-bin/mdk-examples/blob/master/.github/workflows/main.yml
It may be a VMware issue so I will check again using a player or the command you provided
What is glfwplay.exe?
Are you running x64 binaries on arm64? I can reproduce a similar issue. but arm64 binaries works fine for me.
glfwplay.exe is a test program in mdk-sdk
I don't know how to build an arm version using GitHub actions 😅
So yes it looks like I am building and running x86 version
Edit: so it's a problem with windows virtualization then I guess?
should be fixed in the latest mdk
Will test it and let you know, thank you
Describe the bug colors are inverted when playing video on windows arm and it plays correctly on macos version
fvp version: 0.26.1 Expected behavior colors to be correct
Log Add https://justpaste.it/c3aw3