Closed abdelaziz-mahdy closed 2 weeks ago
Process 57686 stopped
* thread #8, name = 'io.flutter.ui', stop reason = EXC_BAD_ACCESS (code=1, address=0x20340000000000)
frame #0: 0x0000340000000000
error: memory read failed for 0x340000000000
Target 1: (Anime Here) stopped.
(lldb) bt
* thread #8, name = 'io.flutter.ui', stop reason = EXC_BAD_ACCESS (code=1, address=0x20340000000000)
* frame #0: 0x0000340000000000
frame #1: 0x0000000101b49bd4 mdk`mdk::abi::PacketIOWrapper::setTimeout(this=0x0000000323869450, value=9223372036854775807, cb=0x00000001702c11d8) at PacketIO.cpp:114:27 [opt]
frame #2: 0x0000000101b25e58 mdk`mdk::abi::FrameReaderImpl::setTimeout(this=0x000000014078b3a0, value=<unavailable>, cb=mdk::abi::TimeoutCallback @ 0x00000001702c11d8) at FrameReader.cpp:0:13 [opt]
frame #3: 0x0000000101b3d368 mdk`mdk::abi::MediaControlPush::setTimeout(this=<unavailable>, value=0, cb=0x00000001702c12c8) at MediaControl.cpp:141:17 [opt]
frame #4: 0x0000000101b4f310 mdk`mdk::abi::Player::setTimeout(long long, std::__1::function<bool (long long)> const&) at MediaPlayer.cpp:353:12 [opt]
frame #5: 0x0000000101b4f2f8 mdk`mdk::abi::Player::setTimeout(this=<unavailable>, value=0, cb=0x00000001702c12c8) at Player.cpp:304:16 [opt]
frame #6: 0x0000000101b1f2d4 mdk`mdkPlayerAPI_delete(pp=0x0000600002f324f0) at Player.cpp:614:8 [opt]
frame #7: 0x0000000119b08028
frame #8: 0x000000031ea18e9c
frame #9: 0x000000031ea232d8
frame #10: 0x000000031ea250e4
frame #11: 0x0000000168ad8ed4
frame #12: 0x000000016bd141e8
frame #13: 0x000000016bd06590
frame #14: 0x0000000169b5f400
frame #15: 0x0000000169b6cad0
frame #16: 0x0000000169b1d0f8
frame #17: 0x0000000169b579a4
frame #18: 0x0000000169b5eff0
frame #19: 0x0000000119b0d3f0
frame #20: 0x0000000168ad8ed4
frame #21: 0x000000016bd141e8
frame #22: 0x000000016bd06590
frame #23: 0x000000032340d82c
frame #24: 0x0000000169b6c918
frame #25: 0x000000016b5ab8cc
frame #26: 0x000000016bd0671c
frame #27: 0x00000001721d1460
frame #28: 0x0000000323444558
frame #29: 0x0000000177b7d1c4
frame #30: 0x0000000119b03a54
frame #31: 0x0000000103b61840 FlutterMacOS`dart::DartEntry::InvokeFunction(dart::Function const&, dart::Array const&, dart::Array const&) + 404
frame #32: 0x0000000103b61f18 FlutterMacOS`dart::DartEntry::InvokeCallable(dart::Thread*, dart::Function const&, dart::Array const&, dart::Array const&) + 328
frame #33: 0x0000000103f711ac FlutterMacOS`Dart_InvokeClosure + 992
frame #34: 0x0000000103a2c8a0 FlutterMacOS`tonic::DartMicrotaskQueue::RunMicrotasks() + 164
frame #35: 0x00000001032dbfb0 FlutterMacOS`fml::MessageLoopImpl::FlushTasks(fml::FlushType) + 296
frame #36: 0x00000001032e5630 FlutterMacOS`fml::MessageLoopDarwin::OnTimerFire(__CFRunLoopTimer*, fml::MessageLoopDarwin*) + 52
frame #37: 0x000000018b1bc184 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 32
frame #38: 0x000000018b1bbe28 CoreFoundation`__CFRunLoopDoTimer + 1012
frame #39: 0x000000018b1bb938 CoreFoundation`__CFRunLoopDoTimers + 356
frame #40: 0x000000018b1a10f0 CoreFoundation`__CFRunLoopRun + 1856
frame #41: 0x000000018b1a0334 CoreFoundation`CFRunLoopRunSpecific + 572
frame #42: 0x00000001032e58cc FlutterMacOS`fml::MessageLoopDarwin::Run() + 188
frame #43: 0x00000001032dbd80 FlutterMacOS`fml::MessageLoopImpl::DoRun() + 60
frame #44: 0x00000001032e3858 FlutterMacOS`std::_fl::__function::__func<fml::Thread::Thread(std::_fl::function<void (fml::Thread::ThreadConfig const&)> const&, fml::Thread::ThreadConfig const&)::$_0, std::_fl::allocator<fml::Thread::Thread(std::_fl::function<void (fml::Thread::ThreadConfig const&)> const&, fml::Thread::ThreadConfig const&)::$_0>, void ()>::operator()() + 200
frame #45: 0x00000001032e3310 FlutterMacOS`fml::ThreadHandle::ThreadHandle(std::_fl::function<void ()>&&)::$_0::__invoke(void*) + 56
frame #46: 0x000000018b0bb2e4 libsystem_pthread.dylib`_pthread_start + 136
try master branch and upgrade dependency
try master branch and upgrade dependency
thank you, will try and let you know
i think no more crashes
can this update be pushed to pub, i try to avoid to use github deps, incase of sudden change
yes, i will make a new release soon
yes, i will make a new release soon
thank you <3
Describe the bug a crash happens when closing a video
Expected behavior i dont know how to replcate it, for now it happens randomly Log Add
add the following lines before
registerWith()
and https://justpaste.it/emcmi
i have the crash logs