Steps: reproduce easily in gyroflow by loading a braw file, then loading a different video file
invalid processedImage
auto nativeBuf = pool_->getBuffer(&bb, [=]{
//dev->Release();
//resMgr->Release();
processedImage->Release(); // invalid if braw objects are destroyed in unload()?
});
Steps: reproduce easily in gyroflow by loading a braw file, then loading a different video file
invalid processedImage