wanmeihuali / taichi_3d_gaussian_splatting

An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
Apache License 2.0
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A bunch of changes that allows benchmarking Taichi GS in large number of scenes #153

Closed jb-ye closed 1 year ago

jb-ye commented 1 year ago

See details at https://github.com/wanmeihuali/taichi_3d_gaussian_splatting/issues/151

jb-ye commented 1 year ago

@wanmeihuali One thing I noticed is you were using g4dn instance for running experiments, which may take 2-3 hours. If you try g5 instance, it may effectively reduce the training time to less than 1 and half hour based on our experience.

wanmeihuali commented 1 year ago

@wanmeihuali One thing I noticed is you were using g4dn instance for running experiments, which may take 2-3 hours. If you try g5 instance, it may effectively reduce the training time to less than 1 and half hour based on our experience.

It's a personal project so I chose the cheaper solution...