wanmeihuali / taichi_3d_gaussian_splatting

An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
Apache License 2.0
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parquet #93

Open haung-hangdian opened 1 year ago

haung-hangdian commented 1 year ago

What are the parameters for each column in the parquet file,thank you for telling me !!!!

wanmeihuali commented 1 year ago

https://github.com/wanmeihuali/taichi_3d_gaussian_splatting/blob/7e36e7310b6d00db3fa5af0eab831cc516f35236/taichi_3d_gaussian_splatting/GaussianPointCloudScene.py#L134 I think it is pretty straightforward. x,y,z is point position, cov_q0-3 are the rotation of gaussian, cov_s0-2 are size of the gaussian, alpha is the opacity of the gaussian, r_sh0-15, g_sh0-15, b_sh0-15 are coefficient of the sphere harmonic function for color.