Hello, is it possible to access objects inside the game and do something with them? So far I tried GetComponent("SceneManager"); and it returns null. I'm sure there is SceneManager class inside from dotNetPeek. Generally I would like some examples of changing elements in game instead of creating new. Thank you very much in advance.
Hello, is it possible to access objects inside the game and do something with them? So far I tried
GetComponent("SceneManager");
and it returns null. I'm sure there is SceneManager class inside from dotNetPeek. Generally I would like some examples of changing elements in game instead of creating new. Thank you very much in advance.