I need to export every animations of Crash in Crash 2 and doing each frame for each animation one by one, by hand, would take forever. If you share the code and algorithms, I will implement exportation of models in CrashEdit so we can export animations automatically to PLY and perhaps even automatically cross them over to other formats like OBJ or FBX.
I need to export every animations of Crash in Crash 2 and doing each frame for each animation one by one, by hand, would take forever. If you share the code and algorithms, I will implement exportation of models in CrashEdit so we can export animations automatically to PLY and perhaps even automatically cross them over to other formats like OBJ or FBX.
Thanks