I believe that increasing the number of transactions will enhance the likelihood of gamers returning. Rewarding the top 5 players presents decent opportunity to cultivate a loyal gamer base that logs in more frequently.
Recognizing the top 5 players in all categories, along with the top chatter, is a fantastic idea from promo perspective.
Chance of activating chat is beneficial for us, as it significantly impacts screeplays, gameplay videos, and in-game chatter.
This is worth trying as it encourages engagement. Smart players will have to strategize on when to chat and when to focus on playing.
With 4 categories and the top 5 players plus the top chatter being recognized, we're looking at 21 transactions per gameplay session.
After sending a transaction I just need info that it is done (Matt Stasiak). I probably do not have to post transactions confirmations, when 21 transactions per gameplay are in play. This may not look good on X / Discord.
I believe that increasing the number of transactions will enhance the likelihood of gamers returning. Rewarding the top 5 players presents decent opportunity to cultivate a loyal gamer base that logs in more frequently.
Recognizing the top 5 players in all categories, along with the top chatter, is a fantastic idea from promo perspective. Chance of activating chat is beneficial for us, as it significantly impacts screeplays, gameplay videos, and in-game chatter. This is worth trying as it encourages engagement. Smart players will have to strategize on when to chat and when to focus on playing.
With 4 categories and the top 5 players plus the top chatter being recognized, we're looking at 21 transactions per gameplay session.
Beavers stats - Testing phase: 1 docs link: https://docs.google.com/document/d/1b0MmOBB3ud4S1yhP_40LXpySAbKkPpAKt-NbZ-lQl6I/edit?usp=sharing
Beavers stats - Testing phase: 2 docs link: https://docs.google.com/document/d/1IPFd5N4L0xM2bsY9dppmo9ynbK7N7npj-PuulnX1eS8/edit?usp=sharing