Closed opchronatron closed 1 year ago
There is no built-in way to do this, but you could write a method that traverses the two node hierarchies and copies their transforms, and/or you could map the animation-target pairs provided by the asset to another node hierarchy. In my opinion, glTF's reliance on node indices rather than node names for animation targeting makes retargeting harder than necessary. So, although it is feasible in practice, making this use case easy is not a goal of this framework.
Possible to copy the pose of one rig to another, assuming it is an identical copy?