Open GoogleCodeExporter opened 9 years ago
Original comment by peerbloc...@gmail.com
on 10 Jul 2009 at 1:27
Original comment by peerbloc...@gmail.com
on 13 Jul 2009 at 3:55
Original comment by peerbloc...@gmail.com
on 24 Jul 2009 at 5:43
Original comment by peerbloc...@gmail.com
on 24 Jul 2009 at 5:45
Original comment by peerbloc...@gmail.com
on 30 Jul 2009 at 6:18
if you implement this functionality, please make it optional like foobar or
notepad++. i run peerblock on an embedded system from a network share with very
limited space on the c drive
Original comment by per...@gmail.com
on 7 Aug 2009 at 7:47
What I will probably do is include a command-line argument to run PeerBlock in
"portable mode". Especially since at some point (post-1.0) I'd like to it into
a
Windows Service so that we no longer need to worry about the requirements to
run as
admin, among other benefits.
Original comment by peerbloc...@gmail.com
on 7 Aug 2009 at 9:55
Don't think I'd hold up PeerBlock 1.0 for this one, so am downgrading its
priority.
Original comment by peerbloc...@gmail.com
on 17 Aug 2009 at 4:22
PG3 already does this so we could port the code over. It probably break a lot
of things
in PB though.
Original comment by nightstalkerz
on 19 Aug 2009 at 8:22
Not going to get to this one by Release 1.0.
Original comment by peerbloc...@gmail.com
on 12 Sep 2009 at 3:24
Removing 'After1.0' release-targetting.
Original comment by peerbloc...@gmail.com
on 29 Sep 2009 at 3:58
Oh, please don't.
If there's one thing I hate about programmer's it's this ill-behaved mentality
of
scattering their files all over my hard-drive without even asking me.
I own several games that bomb my system drive with savegames above 1GB...
This surely does not fit into "well-behaved".
I like it just as it is: I have specified one certain folder within my order
upon
installation and everything is there. I wouldn't want to search all over the
place to
find hidden config files, caches and logs..
Original comment by frederic...@gmail.com
on 30 Sep 2009 at 7:16
Another well-known example for that is any software by Adobe or my "special
friend"
Spore, which creates a 4GB temp file right on my system drive without neither
asking
nor giving me the option to move it.
Original comment by frederic...@gmail.com
on 30 Sep 2009 at 7:17
The issue here is that this is another thing which could force a UAC prompt in
order
to run PeerBlock. And once we've transitioned to a service, the base UI
shouldn't
require any additional propmpts. Windows expects apps to behave in a certain
manner,
which includes using e.g. the %appdata% directory for program settings. See
this
link for some additional discussion:
(http://stackoverflow.com/questions/269893/best-place-to-store-config-files-and-
log-files-on-windows-for-my-program/269929#269929).
What I will do, though, is make it possible to override the setting via the
Settings
panel. And if you change this, make sure PeerBlock "cleans up after itself" and
moves all files from the default %appdata% directory (or wherever) into whatever
directory you specify. I too prefer to have control over where apps place
things on
my disk, but do think that following the Windows standards by default is a good
idea.
Original comment by peerbloc...@gmail.com
on 30 Sep 2009 at 9:09
Original issue reported on code.google.com by
peerbloc...@gmail.com
on 23 Jun 2009 at 2:43