Only a few selected resolutions are available for full screen back buffers
in DirectX. If a resolution is chosen that is not available, PixelToaster
should round up to the nearest available resolution and interpolate the
frame buffer. Interpolation can be done by rendering the frame buffer as a
quad on the back buffer, rather than directly updating the back buffer.
Original issue reported on code.google.com by bram.deg...@gmail.com on 1 Aug 2007 at 12:57
Original issue reported on code.google.com by
bram.deg...@gmail.com
on 1 Aug 2007 at 12:57