Closed ifyousleep closed 4 years ago
@ifyousleep
Yes, We added another async method.
Blurry.with(context)
.radius(8)
.sampling(8)
.animate(any duration)
.getAsync { bitmap ->
layout.addView(any ImageView with using bitmap)
}
@wasabeef thanks
There is this code that works on version 3
Blurry.with(context)
.radius(8)
.sampling(8)
.async { make any func }
.animate(any duration)
.onto(any FrameLayout)
But on version 4, I cannot use this code and cannot reproduce the actions I need. Can you help me with the update?