wash3d / stretchmesh

Automatically exported from code.google.com/p/stretchmesh
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Makefile for OSX #5

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Anyone have a Makefile for OSX?

Original issue reported on code.google.com by Alex.Sch...@gmail.com on 24 Feb 2012 at 5:31

GoogleCodeExporter commented 9 years ago
I put together a Makefile for OSX here:
https://github.com/schworer/stretchmesh/blob/master/Makefile

That repo also has some changes that I made in order to get it to compile on my 
system. The biggest ones were doing a typedef on unsigned int to uint and 
changing the relative include path on the ks* specific headers

Original comment by Alex.Sch...@gmail.com on 27 Feb 2012 at 7:07

GoogleCodeExporter commented 9 years ago
Here's the bundle that I compiled for Maya 2012 on OSX. This reflects the 
latest changes on my github repo -- let me know if I should push these changes 
to your google code repo.

Alex

Original comment by Alex.Sch...@gmail.com on 13 Mar 2012 at 5:26

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GoogleCodeExporter commented 9 years ago
Hi Alex, 

Thanks for the OSX build!  I added it to the downloads section.  It would be 
great if you could commit your changes to the google code repository.  I've 
added you as a contributor to the project, feel free to add your changes.  It 
would be much appreciated!

Best, 
Daniel 

Original comment by ddawso...@gmail.com on 14 Mar 2012 at 2:35

GoogleCodeExporter commented 9 years ago
Alex,

Any chance you have a bundle for Maya 2015 on OSX?

Thanks!

Original comment by eucalle...@gmail.com on 13 May 2014 at 7:42

GoogleCodeExporter commented 9 years ago
Ive copile it for Maya 2015 OSX by modding the attached file!
Cheers!

Original comment by davide.a...@gmail.com on 29 Jun 2014 at 2:10

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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Stretchmesh recompiled for maya 2014 & 2015 OSX attached

Original comment by quaid.or...@gmail.com on 10 Apr 2015 at 5:51

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