I know of two games that do this: San Francisco Rush 2049 and Zelda Return of the Hylian (homebrew).
In the case of SF Rush, the jury's still out as to whether this is WashingtonDC's fault or the game's fault.
In the case of the Zelda fangame, it's obviously the game's fault because it just cleared the ORA flag immediately before writing to the ORA area. r15 points to an address in ORA ram, and was apparently set to that by the bootstrap.
I know of two games that do this: San Francisco Rush 2049 and Zelda Return of the Hylian (homebrew).
In the case of SF Rush, the jury's still out as to whether this is WashingtonDC's fault or the game's fault.
In the case of the Zelda fangame, it's obviously the game's fault because it just cleared the ORA flag immediately before writing to the ORA area. r15 points to an address in ORA ram, and was apparently set to that by the bootstrap.