Closed alexjsmac closed 8 years ago
All the sound effects are based on an underlying oscillator. We should be able to either stop the oscillator or disconnect the outputs from it. Probably not worth spending too much time on right now, though, I'd rather you were working on the new audio library.
Looks good. :shipit:
Or if they are in a loop.
I really don't think there is anything that can be called on a sound effect to stop or pause it before it finishes.
I modified the pause button too so it doesn't cause an exception if someone tries to use it on a sound effect.
Fixes #1184