Closed wateret closed 5 years ago
These types requires additional parameter so it will be done in the future.
% User defined AI is not the feature in near future.
Those types should be a thing that can be set by script
For example, in lua scenario script
game:set_ai_mode(unit_id, "hold_position")
Resolved by #136
Infra
Types of AI mode
unit_in_range_priority(postponed)Later works
These types requires additional parameter so it will be done in the future.
% User defined AI is not the feature in near future.
Usage
Those types should be a thing that can be set by script
For example, in lua scenario script