Closed daleeidd closed 1 year ago
If a user had ocean materials in either Resources or Addressables, they would not be evaluated when stripping keywords from the underwater shader.
The stripping system is still not perfect and probably never will be. An alternative will need to be explored.
Thanks to Kospy for reporting and providing a solution for Addressables.
If a user had ocean materials in either Resources or Addressables, they would not be evaluated when stripping keywords from the underwater shader.
The stripping system is still not perfect and probably never will be. An alternative will need to be explored.
Thanks to Kospy for reporting and providing a solution for Addressables.