In certain cases memory would slowly increase indefinitely. It would be cleared when editor became active again but would like to avoid leaks altogether.
This could be a Unity bug but more effective to patch than report. It also has the benefit of saving energy.
Thanks for this, I noticed that the Editor would crash after sitting idle in the background for a few hours with an ocean visible, and I suspect that this was the cause.
In certain cases memory would slowly increase indefinitely. It would be cleared when editor became active again but would like to avoid leaks altogether.
This could be a Unity bug but more effective to patch than report. It also has the benefit of saving energy.