wave-harmonic / crest

A class-leading water system implemented in Unity
MIT License
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Configuration crest version 6 with Dynamic water Physics 1 #459

Closed Cataldo90 closed 4 years ago

Cataldo90 commented 4 years ago

I put the waterinterface.cs script in crest but it doesn't work with Crest. can you help me configure it with dynamic water physics?

huwb commented 4 years ago

Hello, I think it requires DWP2 . It might be worth contacting the author to verify. We provide the API, dwp implements it.

Cataldo90 commented 4 years ago

thanks for the answer, i need your help, is it possible to create a wake for my ship with a mustache? if it's possible you can help me maybe if you have a unity package already done. Is the sea sketched? thanks and best regards

huwb commented 4 years ago

hi, unfortunately i didnt understand either of your questions, could you please elaborate? i will close this issue as it has been answered, but i will get notificaton if you reply here so feel free to continue this conversation. or our discord is a good place to ask questions to us and the community.

Cataldo90 commented 4 years ago

sorry if I expressed myself wrong, my question was that there is a way to create a wake with my ship on CREST and sea spray? Best Reguards 

huwb commented 4 years ago

we have rudimentary support for wakes, see boat.unity and threeboats.unity in the crest example scenes.

we dont have particle fx for spray but its on our list for the future..