Closed TeorikDeli closed 3 years ago
Came here to report the same problem! Thank you for reporting it. We had this problem since b10 and it's preventing us to upgrade as we are dependent on features in 2020.2 Beta.
Will be fixed for next release (4.7).
Crest 4.7 is out so I will close this. Thank you for reporting.
I had to delete the package from the asset store cache in order to get it to import the 4.7 instead of the 4.6, I don't know if it was a bug with unity's package manager but I spent 3 hours trying to figure out why I still had the same error, so just in case it happens to someone, the asset store cache is at C:/Users/[...your user folder...]/AppData/Roaming/Unity/Asset Store-5.x
posted in wrong place, deleted comment.
Describe the bug On the beta version of Unity 2020.2 with HDRP 10.1 (and 10.2), Crest shaders gives shader error and doesn't work. It is most probably because of the HDRP 10.1 changes (for example: Removed BLEND shader keywords.). I was using Crest without any problem on Unity 2020.2.0b9 and HDRP 10.0.0.preview27 before. This is not an urgent problem of course, because these versions are still in beta =)
Logs
Actually, there are more shader errors (One of them is in the some Shadow shader I think), but I can't reproduce the log right now.
Versions HDRP 10.1.0+ and Unity 2020.2.0b12 (No problem in HDRP 10.0.0.preview27 and Unity 2020.2.0b9)