Closed exodrifter closed 1 year ago
good point about the README being incomplete
i added setup instructions
i found out the way i included languages is not supported by Prism.js, so i changed it to include every language
you can now use GDScript!
it would be nice to have support for GDScript, the scripting language for the Godot game engine. It also appears that
prismjs
already has support for it as well, asgdscript
.As an aside, I could open a pull request to add support for it, but I won't get around to it for a while and I don't know how to build the code to test that my change actually works. It would be nice if the
README
had instructions for that.