Closed kaushalmodi closed 5 years ago
Please try v2.0.0
I just updated.. now I cannot use wavedrom-cli
at all :(
I am on RHEL 6.8 (glibc v2.12), and wavedrom-cli
depends on 2.14.
module.js:681
return process.dlopen(module, path._makeLong(filename));
^
Error: /lib64/libc.so.6: version `GLIBC_2.14' not found (required by /home/kmodi/stow/pkgs/node/8.11.1/lib/node_modules/wavedrom-cli/node_modules/canvas/build/Release/canvas.node)
at Object.Module._extensions..node (module.js:681:18)
at Module.load (module.js:565:32)
at tryModuleLoad (module.js:505:12)
at Function.Module._load (module.js:497:3)
at Module.require (module.js:596:17)
at require (internal/module.js:11:18)
at Object.<anonymous> (/home/kmodi/stow/pkgs/node/8.11.1/lib/node_modules/wavedrom-cli/node_modules/canvas/lib/bindings.js:3:18)
at Module._compile (module.js:652:30)
at Object.Module._extensions..js (module.js:663:10)
at Module.load (module.js:565:32)
Is it possible to reduce the glibc dependency?
Oh. great. I depend on this package: https://github.com/Automattic/node-canvas They seem to have troubles with RHEL6,7 and you have to recompile canvas:
could you try:
npm i wavedrom-cli --build-from-source=canvas
I tried:
npm i -g wavedrom-cli --save-dev --build-from-source=canvas
It's failing with:
../src/Image.h:18:10: fatal error: gif_lib.h: No such file or directory
18 | #include <gif_lib.h>
| ^~~~~~~~~~~
compilation terminated.
I know that this is out of wavedrom territory, so will close this issue now.
sudo yum install gcc-c++ cairo-devel libjpeg-turbo-devel pango-devel giflib-devel
Let me know if you are able to solve it. I am really interested in making wavedrom-cli
run in RHEL6
@drom I don't have sudo access on this machine. I do have giflib installed (It's used by my emacs installation). I am not familiar with node toolchain.. so not sure how to specify the LDFLAGS and CPPFLAGS like I do in C based projects.
Do you need PNGs or SVGs are fine? Canvas required only for the generation of PNGs. I can try loading Canvas only when the user asks for PNGs.
Ooh! SVG are great! I actually prefer SVG over PNG because I don't like pixelated images :)
I can try loading Canvas only when the user asks for PNGs.
:+1:
please try wavedrom-cli
v2.1.0
Now this works!
wavedrom-cli -i input.json -s output.svg
🎉
Thank you!!
Minor note.. if I do wavedrom-cli -i input.json
, nothing happens (may be it should error out or create input.svg
by default?)
Will STDOUT printing out SVG be good?
Yes, that will be nice.. then I could do wavedrom-cli input.json > output.svg
.
Try v2.1.1
Thank you for the prompt turn arounds. I'm away from the computer now. I'll try out the update the first thing tomorrow.
@drom I confirm the update in v2.1.1. Thanks again.
Hello,
I ended up discovering this CLI form of wavedrom from this issue: https://github.com/wavedrom/wavedrom/issues/161.
I did
npm i -g wavedrom-cli --save-dev
and it installed fine.My
npm
version is 6.1.0.When I typed just
wavedrom
, I got this error:Typing
wavedrom -h
,wavedrom --help
gave the same error.