Currently the keyframes for showing the hitobjects are offset by an amount. The first keyframe of the whole cursor sequence should start at frame 1, not somewhere far out. I guess figuring this out also fixes the initial sync issue between the cursor and the hitobjects showing.
Currently the keyframes for showing the hitobjects are offset by an amount. The first keyframe of the whole cursor sequence should start at frame 1, not somewhere far out. I guess figuring this out also fixes the initial sync issue between the cursor and the hitobjects showing.