i just thought about it, isnt it possible to just keyframe the store named attribute values? drivers are an ugly way to get the attributes into geometry nodes.
add hitobjects -> add geometry modifier -> add keyframes & values into store named attribute
i just thought about it, isnt it possible to just keyframe the store named attribute values? drivers are an ugly way to get the attributes into geometry nodes.
add hitobjects -> add geometry modifier -> add keyframes & values into store named attribute