This warning occurs on every call to GEMM.calculate
WebGL: drawElements: texture bound to texture unit 2 is not renderable.
It maybe non-power-of-2 and have incompatible texture filtering or is not
'texture complete'. Or the texture is Float or Half Float type with linear
filtering while OES_float_linear or OES_half_float_linear extension is not enabled.
This warning occurs on every call to
GEMM.calculate