Closed GoogleCodeExporter closed 9 years ago
Please send us your blight_input.conf of 1.5 (either in ~/.config/mupen64plus/
or ~/.mupen64plus/ ).
You can also use wxmupen64plus and configure the device. Then please send us
the mupen64plus.cfg from ~/.config/mupen64plus/
Original comment by sven@narfation.org
on 8 Jun 2011 at 2:02
Here's the blight_input.conf that's working.
I wasn't aware of wxMupen64plus, and now it's being outright impossible to
build after about two hours of trying. Is there a prebuilt 64-bit binary I can
just download somewhere?
Original comment by rainesabaal
on 8 Jun 2011 at 11:02
Attachments:
I was able to make my controller work by copying the contents of
blight_input.conf into mupen64plus.cfg. The analog axes are only moving in one
direction (ie I can move up and left, but not down or right), but I'm confident
I can fix this with the knowledge and tools I have. If not, I'll open another
issue.
It seems the problem was that the "device" field under the controller section
was set to -2, which in-file comments say forces keyboard/mouse. Since I hadn't
edited this file before, this appears to have been the default setting.
Original comment by rainesabaal
on 8 Jun 2011 at 11:46
It needs wxwidgets2.9 which is nearly nowhere provided - so it is still
possible to build some kind of static executables, but I would doubt that
anyone wants to do it.
Even on gentoo you have to install
http://packages.gentoo.org/package/x11-libs/wxGTK 2.9.1.1
Ah, and I forgot to ask about the correct string which SDL shows for that
device. You can get more information about that topic from
http://www.emutalk.net/threads/49731-Help-us-with-new-Blight-Input-feature?p=427
514&viewfull=1#post427514
Original comment by sven@narfation.org
on 9 Jun 2011 at 5:40
Unfortunately, the user didn't respond. But there seems to be some auto config
entries for some Wii devices
Original comment by s...@narfation.org
on 18 Dec 2013 at 11:40
Original issue reported on code.google.com by
rainesabaal
on 8 Jun 2011 at 1:17