wbhu / Tri-MipRF

Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)
https://wbhu.github.io/projects/Tri-MipRF
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unbounded scenes? #13

Closed antithing closed 11 months ago

antithing commented 11 months ago

Hi, will this work well on unbounded scenes, such as the MipNerf 360 dataset?

Do you also provide rendering code?

Thank you for making this available!

wbhu commented 11 months ago
  1. For unbounded scenes, please refer #2
  2. Currently, the offline-rendering code has been released, and we have no plan to release the real-time rendering code