Running evil-snipe-T or evil-snipe-t using the keys or by manually running the command fails. It spits the following error message: funcall-interactively: Symbol’s value as variable is void: inclusive.
The same is true for evil-snipe-J and evil-snipe-j, however it outputs funcall-interactively: Symbol’s value as variable is void: exclusive.
Running
evil-snipe-T
orevil-snipe-t
using the keys or by manually running the command fails. It spits the following error message:funcall-interactively: Symbol’s value as variable is void: inclusive.
The same is true for
evil-snipe-J
andevil-snipe-j
, however it outputsfuncall-interactively: Symbol’s value as variable is void: exclusive.
Upon checking the source for both evil-snipe and evil-colemak-basic, https://github.com/hlissner/evil-snipe/commit/c2108d3932fcd2f75ac3e48250d6badd668f5b4f changed how it handled the argument and how
evil-snipe-def
was called.This commit fixes this by replicating how
evil-snipe-def
was called within evil-snipe.