replaced tiles with SVGs, mostly from wiki but the mine tile and the buttons in the game header were custom made
game info and grid initialisation are now in Game.vue and the game status is now passed as a prop into the game, header and footer
created a footer for the game that contains the status (playing/won/lost) and changes colour depending on the status. this will later contain the timer and the unflagged mines count
updated some styling in the game header
added types to props (didn't know this was possible earlier)