weatherfactory / cultistsimulator-visible

Read-only preview builds of Cultist Simulator for the convenience of modders and the curious.
https://weatherfactory.biz/cultist-simulator/
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Enroute is visible in Otherworld #189

Closed Chelnoque closed 2 years ago

Chelnoque commented 2 years ago

https://www.reddit.com/r/weatherfactory/comments/wcqy5x/there_are_new_areas_in_the_mansus_since_the_new/ (note the itty-bitty season of despair between the cards) Also mentioned in #173.

The issue is in the rendering layer order, switching it will fix this, BUT maybe for BoH it will be required that Enroute must be visible in Otherworld? That will require two different enroutes, with two different rendering layers.

alexiskennedy commented 2 years ago

BoH does in fact have two different EnRoutes. And I think that resolving this bug in CS would also need two different EnRoutes... because when you're dragging the Mansus cards around, they gots to appear somewhere, right?

Or a different solution where all non-Mansus cards are temporarily hidden when the Mansus opens, but I think that will almost certainly be more work and a more significant risk of bugs.

Chelnoque commented 2 years ago

Oh, right - but MansusEnroute isn't a separate rendering layer, it renders on the Numa and is above because of the hierarchy order. So there's no problem in fixing that, as for now.