weatherfactory / cultistsimulator-visible

Read-only preview builds of Cultist Simulator for the convenience of modders and the curious.
https://weatherfactory.biz/cultist-simulator/
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Crash CONSUMMATUM - game crashes on completion of some recipes #228

Closed alexiskennedy closed 1 year ago

alexiskennedy commented 1 year ago

LONGIFLORUM

"I completed my first commission and the patron went on cooldown. The moment the cooldown ends the game just crashes. I launched the game several times hoping it'd fix itself, but it starts me 10 seconds before the cooldown ends and crashes again when it comes to 0."

Attachments.zip

hs 7239

alexiskennedy commented 1 year ago

"i send you my logfiles and hope you can help me. The game crashes every time my study ends or get to the next step."

Attachments (1).zip

[hs 7243]

alexiskennedy commented 1 year ago

I think this is the same issue [hs 7241]

Attachments (2).zip

alexiskennedy commented 1 year ago

[hs 7247]

"Thanks for checking this out! Game was buggy before the crash - lots of 1 second cards, or after dreaming seeing all possible options. "

error log looks like CONSUMMATUM

Attachments (3).zip

alexiskennedy commented 1 year ago

My game keeps crashing - seemingly whenever the timer runs out for merging a chalice lore and a moth lore. Attachments (4).zip

[hs 7250]

alexiskennedy commented 1 year ago

"I was playing Cultist Simulator today when I encountered this issue with the game crashing. The game was recently updated, so I imagine it may be related to a change to the game. Loading my save will consistently result in a crash at the time when the Study verb resolves. There is also a graphical glitch that occurs when tapping on an empty slot, producing a large glowing sphere of pink light. The Talk verb was empty at the time of the autosave, so you can test this for yourself easily.

For reference, I am playing the base vanilla game (no mods, no DLC).

I've included the requested log and save file. I wish you luck on your debugging adventures!"

Attachments (5).zip

[hs 7252]

Chelnoque commented 1 year ago

Caught, DLC-related. Conversion turns things into husks. Husks are defined in Exile.

alexiskennedy commented 1 year ago

[hs 7251]

Attachments (7).zip

Chelnoque commented 1 year ago

More precisely, accessing commutes + non-existent element [from the DLC] + not initializing all properties of NullElement.