"It might have already been reported but I noticed that corpses retain their ally aspect in the Exile Legacy. The same is true once those corpses turn into traces upon their timer running out.
I didn't think this would be an issue but then I noticed that I can use them to distract the Foe from attacking me which works fine since they are treated as a normal ally (but don't create a foe's wound) and the traces don't get consumed or get a timer. This way I can always re-use them for distractions and wait until my other attacks eventually defeat the foe."
They're probably right and ideally we'd fix it, but this is low-pri because 'no-one ever complains Exile is too easy'
"It might have already been reported but I noticed that corpses retain their ally aspect in the Exile Legacy. The same is true once those corpses turn into traces upon their timer running out. I didn't think this would be an issue but then I noticed that I can use them to distract the Foe from attacking me which works fine since they are treated as a normal ally (but don't create a foe's wound) and the traces don't get consumed or get a timer. This way I can always re-use them for distractions and wait until my other attacks eventually defeat the foe."
They're probably right and ideally we'd fix it, but this is low-pri because 'no-one ever complains Exile is too easy'