Right now we have hardcoded category types for traits. We should have these be dynamically loaded, so that if we are using Loot, for example, it will pick the loot categories from the loot manifest.
Instead of hardcoded trait categories we'll dynamically load these from the loot JSON.
This was supposed to have been done but may have regressed.
Right now we have hardcoded category types for traits. We should have these be dynamically loaded, so that if we are using Loot, for example, it will pick the loot categories from the loot manifest.
Instead of hardcoded trait categories we'll dynamically load these from the loot JSON.
This was supposed to have been done but may have regressed.