Closed gonnavis closed 1 year ago
Thanks for doing this investigation!
I think those 6 emotes are the standard ones; those seem to be present already, so there is no need to do any more face artwork.
It's fine if the emote wheel doubles up on some of the face emotes -- we can just map as appropriate to the 6 standard ones.
Currently only angry, sad(sorrow), surprise 3 emotions get matched and work.
I think this is the core of the problem -- a broken mapping somewhere. Since the visemes are present in the VRM, this seems like a code mapping problem, rather than an art problem.
Okay! Then should just need a new map
.
The map
Guilty made:
Victory: Joy 1
Alert: surprise 1
Angry: anger 1
Embarrassed: fun .4, sad .4
Headnod: fun 1
Headshake: anger .4, sad .4
Sad: sad 1
Surprise: surprise 1
I'll modify the codes accordingly.
Hello, for
scilly_drophunter
vrm, currently many emotions ( shape keys ) not work. We havealert
,angry
,embarrassed
,headNod
,headShake
,sad
,surprise
,victory
8 emotions in emotion wheel. But only havejoy
,angry
,sorrow
,fun
,surprise
,scar
6 shape keys in vrm. Currently onlyangry
,sad(sorrow)
,surprise
3 emotions get matched and work. Avaer said that:So please update the
scilly_drophunter
vrm to have 8 corresponding shape keys.