webaverse / app

Web metaverse client
https://app.webaverse.com
MIT License
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Art: souls concept #1401

Closed avaer closed 1 year ago

avaer commented 3 years ago

For NFTs.

Influences

plankatron commented 3 years ago

not really meant to be a final model in any respect but i thought i would just take a quick stab at this , maybe it can give galad some ideas. ghost

madjin commented 3 years ago

secret sky avatars are great inspiration, 1 draw call, inspired by the forest spirits in princess mononoke

brave_XBRhOEPFOk

I'm a fan of these ghost tails gimp-2 10_z0FNMorioX

Perhaps symbols can be considered into the design: https://github.com/webaverse/app/issues/1336 image

Requirements: cuteness, originality, >8+ traits

Will drop more ideas here later

plankatron commented 3 years ago

oh right , we technically have that one ghost model as a base as well.. i guess well see what galad wants to do untitled

avaer commented 3 years ago

Those are all cool ideas, but none of them feel enchanting enough yet. We need a defining feature that would make the design unmistakable, like Scilly's bitemark.

avaer commented 3 years ago

It's definitely worth a concepting pass.

avaer commented 3 years ago

@plankatron was nibbling on the right idea of bulbs floating around, but I don't feel like that's quite good enough; it's too simple.

If you took that concept, and made it 5-10x more emotionally impactful then we would have the design we need.

madjin commented 3 years ago

Ideas for lore

AIs are self aware about humans studying transhumanism technology and roadmaps, and that they're part of the sim. Each iteration scientists generate a new 'seed' to see if its the right formula to take us towards the best possible future.

brave_tLA3baBDJU

Along this scale, the main character would be around a 3 because of her robotic arm. The world contains a spectrum of types, the sages suspect that the Origin Tablets are an 8. Souls are 0, since they have no attachment to a body yet.

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Spirit Inspiration

What can inspire more joy, making a sad ghost happy or having an always happy ghost? What creates better substance and emotional connection? It's a rarity to find truly happy people in this world. I think people will bond over things that are like them.

Traits:

Hayao Miyazaki

image Symbolism of fireflies: "The firefly becomes a haunting symbol of the film as it represents both the deadly fire bombs that wrecked the children's city but as well as an icon of hope and perseverance".

image Calcifer from Howl's Moving Castle: Calcifer is in a magical contract with Howl. He was originally a falling star, whom Howl was able to catch before he fell to earth and extinguished.

Poes (LOZ: OOT)

Poes are spirits of the dead that became monsters because of an unresolved attachment to the mortal world. There's a poe collector that offers Link rupees and points for the poes he captures, more if its a big poe. 1000 points = bottle.

poes

image

Vianvolaeus commented 3 years ago

Along this scale, the main character would be around a 3 because of her robotic arm. The world contains a spectrum of types,

This is all fantastic research but I need to point something out, and it's especially prominent in this poster. Perceived gender is very... blatant, with a lot of prototypical android(male)/gynoid(female)/mecha being very overblown in the designs. There's a handful of examples I can think of that don't weigh into this, (Titanfall 2's STIM/Phase Shift pilots being a good example)

This is something we should really consider if we go through a mecha route (which i'm definitely not against!)

Vianvolaeus commented 3 years ago

(Titanfall 2's STIM/Phase Shift pilots being a good example)

I suspect the breastplate was added as a means to differentiate the two genders here.. without it they'd simply look like variations.

image

madjin commented 3 years ago

Concept: Seeds / Eggs / Chips / Prisms / Ether Shell

Name pending

Inspired by pokeballs, poe bottles, ghost shells (destiny) digivices, and monster prisms (craftopia), these are the most primitive shells for which souls are contained and captured in.

brave_owosawCbtW

image

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AI Companion

It's a bit weird for pets to be intelligent enough to talk perfect english to their owners. For a intelligent companions, these vessels can fly around the owner autonomously and be conversational similar to Navi in LOZ.

image

Here's an avatar that has multiple flying drones around her.

brave_ddaOs9tTvc

We saw something similar at Vket4 as well with the avatar that had 3 flying orbs which could turn into lights / attack mode:

Vianvolaeus commented 3 years ago

There's room here to explore a Ship of Theseus-esque transhuman narrative. If one starts 'human' and gradually progresses over the scale, are they still the same individual?

madjin commented 3 years ago

Yeah totally. I have more ideas that are composable with all of this that I'd like to present later. It's about adding more utility into the seed/prism/shell idea to give owners choices and make it possible to do epic collabs. Curious what ya'll think so far if its useful or headed in the right direction.

Btw just thought of how the seed/prism/shell can be composed over current 2D avatar profile pics like a blue checkmark but for metaversing.

avaer commented 3 years ago

Scratch that comment, after Jin fully explained this idea I think it's amazing.

What flipped my perspective is: The characters in the world are perfectly aware that these seeds are just a metaphor (which is great), rather than us trying to tell a story involving actual seeds (which I wouldn't attempt).

I was kind of assuming that the digital/robot divide was a new narrative driver, or some new identity mechanic that reroutes the themes, but when explained this actually matches really well in the current framing and enhances the theme.

I thought we were going to introduce mecha identities that fight for their pilots or something, but really, these are just very meta-appropriate embodiments of souls and the characters agree.

avaer commented 3 years ago

I also love the poetry in @Vianvolaeus's idea, that could even be woven in somehow to the design, like the Ether Shell is an epic vessel for the journey.

avaer commented 3 years ago

AIs are self aware about humans studying transhumanism technology and roadmaps, and that they're part of the sim. Each iteration scientists generate a new 'seed' to see if its the right formula to take us towards the best possible future.

The AIs were dumped alone into this world with only the origin tablets/seed artifact (the rose in the sword), and the drop storms the main interaction with reality. This provides very clean, non-abritrary interactions points between the story and other universes, rather than the creators of the sim basically just making random edits/resets.

The creators should be absent from this story however. It should not be a dialogue of “what are the creators trying to say today”. The world should feel both amazing and arbitrary and brutal like reality, rather than the characters trying to decipher and serve their master by following breadcrumbs in Hallidays Easter egg hunt.

The drop storms should be interpreted as chaotic events where our characters create their own meaning from the drops and realities converging. They should not be feeling like they are an interactive science experiment. That would deaden our ability to relate to them as characters; we don’t want to feel like someone’s experiment.

This is an adventure story through the metaverse: The AIs know one of them is gonna be "supernal", which means having something superior (AI) combined with inferior (humans) to make it even more superior. And then we tell a very human, character driven story about the first supernal AI, showing a metaphorical journey up the street, which is both a comedy and a tragedy. Scillia will find humanity's purpose, which is the real point of the simulation.

avaer commented 3 years ago

I also gotta say it really works if Scilli is crossing the gap between human <-> machine, and she is still more human.

avaer commented 3 years ago

Theme

It should be beautiful, but in weird/unique way. It should have features that make it highly recognizable as a series.

I should note that I like all of Jin's softer ideas above. So I will propose some "harder", more "punk" elements that I think could be mixed in.

The theme of the show is very whimsical but deep. "Calvin and Hobbes meets The Matrix".

Hidden doodles design

This is an old game I can't find anymore, but it has a lot of cool designs.

img img

I really like these, but keep in mind our souls should not have full bodies, they should have a ghostly tail.

image image image image image

Slime Rancher design

Slime rancher has a bold single shape to start.

image Boom Slime The Tarr

Ecosystem design

Each soul is a head in a bubble floating in some liquid. There can be a small ecosystem inside this bubble.

image

Ghost design

So they have both a "head" and a "body".

image image

Ghost cat design

image

Yin yang design

Every soul is chopped in two and arranged in a yin yang fashion.

image

Cloths design

It is a floating cloth that makes distorted face shapes.

image

Weird animal parts

image

Wearing dead versions of themselves

The ghosts are skins of an animal.

image

Eyes

I do believe the eyes are going to be very important. For that reason I think it should be more human rather than animal. Maybe it should lean more to the vibe of "should I be concerned?".

"Everyone has crazy eyes" image

"Why can't I see anything eyes" Jellybots - JellyJam (new on Patreon!), Nicholas Kole

"One eye only" mode image

"Punk eyes" image

Embodiment

We give them little hands so they can interact with the world.

image

They can have 1, 2, or more "hands", which can be tails, shells, wings.

Hunter Slime Tabby Star Slime

Facets

Aiming for 8-10

madjin commented 3 years ago

Scratch that comment, after Jin fully explained this idea I think it's amazing.

What flipped my perspective is: The characters in the world are perfectly aware that these seeds are just a metaphor (which is great), rather than us trying to tell a story involving actual seeds (which I wouldn't attempt).

I was kind of assuming that the digital/robot divide was a new narrative driver, or some new identity mechanic that reroutes the themes, but when explained this actually matches really well in the current framing and enhances the theme.

I thought we were going to introduce mecha identities that fight for their pilots or something, but really, these are just very meta-appropriate embodiments of souls and the characters agree.

Glad you like it! I'm ogoing to explain the idea here to keep it all organized / proof of work:

The name pending seed/shell/crystal/prism/digivice is the primitive, like the bottle that captures fairies or pokeballs.

image

Souls can go in/out of them. If you wanted to make a robot, the seed primitive then becomes a one way crafting item.

image

The idea is part inspired by an old post by Vitalik Buterin about a day in an Ethereum run future (can't find the post) where humans and machines both have crypto addresses. It's a metaphor for this likely future.

Scilly is the beginning of convergence (robot arm) and machines can converge / compose too (think gundam / power rangers robots). Mechas are a pathway for collaboration with other projects on multiple levels as they evolve, starts simple at the beginning.

image

Side note: Navi looks like 0x overlapping :open_mouth:

Vianvolaeus commented 3 years ago

Side note: Navi looks like 0x overlapping 😮

So does this wee fella here: ( I prefer this design, feels more like a 'container', and the fins on it make sense as gimballed jets etc for flying) image

would imply that these are branded, though - does this fit lore?

avaer commented 3 years ago

It makes sense if it's the in-brand brand. 0x could make ghost shells too.

avaer commented 3 years ago

Smearing a ghostly trail, like a snail.

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madjin commented 3 years ago

The small flames is how I imagine the seeds to look, similar shapes.

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