webaverse / app

Web metaverse client
https://app.webaverse.com
MIT License
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Art: Zone 0 City Placeholder Asset #1659

Closed GaladWarder closed 2 years ago

GaladWarder commented 2 years ago

The city in Zone 0 needs a placeholder asset until we can get the procgen solution working.

We essentially need a volume that's textured with some geometry sticking out, like a city facade.

I'll get a concept working, then we just need it created for use in-engine and as a prop in environment renders. It only has to look good from a medium distance, and only needs an exterior shell.

plankatron commented 2 years ago

doing some geo nodes tests to get the basic city layout : city5 next is a basic terrain blockout , was important to do a few tests with geo nodes since we will probably be using it for this type of thing more and more (first for blockout and eventually for final hq assets to be baked down into game assets)