Open avaer opened 3 years ago
This behaviour is happening with both the default avatar / Miku, but is also offset in the other direction with the Tubbycats model (floating).
I've checked origins / rigging / VRM humanoid defs on it and it is done completely correctly and as expected (great work by Dream as always), so I'm lead to believe there's something up with however this is calculated in engine.
Is the avatar less than about 50cm tall? We have a hard limit that an avatar must be 0.3m fatness, plus some padding, so all avatars must be about 0.5m tall to have a correct character capsule.
It's about 1M tall and half a meter wide.
Is the capsule generated from mesh dimensions or armature dimensions? World origin to head bone origin is 0.46m (chunky head)
Due to bones ending before the geometry for avatars, avatar feet often sink into the floor:
We might need to improve the heuristics here.