webbukkit / DynmapBlockScan

Tool to scan post-1.8 MC blocks and JSON model data to automatically generate Dynmap models
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Texture filename in lowercase #21

Closed aadeg closed 5 years ago

aadeg commented 6 years ago

I'm using DynmapBlockScan to generate the -texture.txt and -model.txt files to render blocks in a custom mod made by my own. The problem is that, when DynmapBlockScan generates the *-texture.txt, all the texture path are in lowercase, even if the real texture filename contains capital letters.

For example, this is a line taken from *-texture.txt

texture:id=txt0163,filename=assets/forgottenblk/textures/blocks/intonacoluminoso_rosa.png,xcount=1,ycount=1

The actual texture path is assets/forgottenblk/textures/blocks/intonacoLuminoso_rosa.png (with the capital L).

Dynmap version: Dynmap-3.0-alpha-1-forge-1.10.2 DynmapBlockScan version: DynmapBlockScan-3.0-alpha-1-forge-1.10.2

mikeprimm commented 6 years ago

Yep - changed this for 1.10.2 (it actually needs to do it for 1.11 or later). Give latest build a try - http://dynmap.us/builds/DynmapBlockScan/