I'm using DynmapBlockScan to generate the -texture.txt and -model.txt files to render blocks in a custom mod made by my own.
The problem is that, when DynmapBlockScan generates the *-texture.txt, all the texture path are in lowercase, even if the real texture filename contains capital letters.
For example, this is a line taken from *-texture.txt
I'm using DynmapBlockScan to generate the -texture.txt and -model.txt files to render blocks in a custom mod made by my own. The problem is that, when DynmapBlockScan generates the *-texture.txt, all the texture path are in lowercase, even if the real texture filename contains capital letters.
For example, this is a line taken from *-texture.txt
The actual texture path is
assets/forgottenblk/textures/blocks/intonacoLuminoso_rosa.png
(with the capital L).Dynmap version:
Dynmap-3.0-alpha-1-forge-1.10.2
DynmapBlockScan version:DynmapBlockScan-3.0-alpha-1-forge-1.10.2